Concept by Boris Bakliza

September 25, 2017

It took a while, but this project is finally ready to show off! I started this post-apocalyptic babe from a ZSphere back on July 21, 2015! The sculpt was more or less completed in a week, but I always wanted to retopoligize and texture her and that's what I put off doing for all this time. After I cleaned up all of her geo, I used Substance Painter for texturing and then Arnold for lighting. It was a fun project and it taught me a thing or two!


Substance Painter

Marmoset Toolbag

Production Stills

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