I modeled everything with a combination of Maya and Zbrush. The character design is by a talented artist that I met last November at CTN named Dennis Brown. Check out his work because it is amazing.
I went back and forth between tweaking the pose or not because the design is so compelling, but then again 3D and symmetry are mortal enemies. I decided to break up the pose by leaning the bike to one side and adjusting her legs. The decision was aided by the fact that the new pose emphasized her attitude.